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The Man With The Plans: Satoru Iwata, CEO Of Nintendo

It is a rare thing for a CEO of a computer company to be seen working in the art department of the company they run.  No one would expect to see Tom Cook, CEO of Apple Computers, at a drafting board adjusting the design of the next iPod!  And yet, Satoru Iwata periodically works on art for Nintendo software . . . despite the fact that he is CEO of Nintendo!

The board of directors of Nintendo promoted Satoru Iwata to CEO following the resignation of Hiroshi Yamauchi.  Members of the Yamauchi family had, historically, run Nintendo and the promotion of Satoru Iwata to CEO and President of the company marked a profound shift for the company.  Why did Nintendo change its longstanding tradition? Quite simply, there was no one better for the job than Iwata!

Satoru Iwata began working for the software laboratory, HAL Laboratory, right out of college.  HAL Laboratory was only three years old when Iwata took over as coordinator of software production, developing the Kirby franchise from the ground up for Nintendo.  With many successful projects under his belt, Iwata became president of HAL Laboratory.  He served as President for seven years before Nintendo wooed him to become their head of corporate planning.  He served in that capacity for only two years before Nintendo’s board of directors promoted him to CEO and President of Nintendo.

Not one to rest on his laurels, Satoru Iwata has seen Nintendo through some of its most profitable years, with no foreseeable end in sight!  Black Friday 2011 was the company’s most successful sales day for the Wii gaming console.  This might seem un-extraordinary until one considers the console has been on the market for six years now!  To have a bestselling game console after six years is an exceptional business feat.

As well, the Nintendo portable system, the 3DS, became a remarkable commercial success.  While many other video game companies were altering their business models to put their games on smartphones and other portable devices, Iwata saw an opportunity to reinvent dedicated portable video game hardware.  Iwata’s vision was prophetic as the 3DS and its related software had exceptional sales leading up to Christmas 2011.

More than anything else, Satoru Iwata is a man of vision.  He is an expert planner and his willingness to take calculated risks in a traditionally unstable market has made him a world leader in the video game marketplace.  As CEO of Nintendo, he has plans to keep the company growing for years to come and if history is any indication, he will be wildly successful.  Still, that does not mean you won’t find him working on the artwork or game design for the next Legend Of Zelda release!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


If You Ran One Of The Biggest Online Retail Stores, Well, You’d Be Like Jeffrey Bezos!

The Internet has produced many billionaires.  The dot com bubble may have burst, but some business owners made a lot of money very fast.  One of the few such executives who are still standing at the head of a successful dot com is Jeffrey Bezos.  Jeffrey Bezos is the President, CEO and Chairman of the board of Amazon.com.

Jeffrey Bezos founded Amazon.com in 1994 as the Internet was still growing.  As brick and mortar stores were slowly developing an online presence, Bezos created the virtual bookstore with a robust inventory and a commitment to customer service.  A year before eBay was launched, Bezos had Amazon.com online, selling books and building a customer base.  Quickly realizing the site was underperforming for its potential, Bezos expanded Amazon.com to sell movies, music and other products alongside books.  Bezos transformed the business he ran from his garage to an international online retailer that increased his net worth to approximately 18 billion dollars!

While many billionaire CEOs of technology-related companies achieved their prominence from having a fresh, new idea, Jeffrey Bezos simply exploited, first and best, the emerging technology.  There is nothing particularly audacious about the idea of using the Internet to sell goods.  What made Amazon.com impressive at the time of its inception was that Bezos effectively exploited the new revenue channel to reach an exceptional marketplace.  While established brick and mortar stores were looking to supplement their income through occasional online sales, Bezos realized the potential of the virtual storefront and built Amazon.com.  Bezos pioneered the idea of the virtual storefront, selling a product online without an accompanying physical store.  When Bezos’s model proved successful, Pierre Omidyar would take the idea a step further and build an online sales site without any product (eBay)!

While many Internet stores have since risen and fallen, Amazon.com has remained strong.  Many attribute the strength of Amazon to the leadership Jeffrey Bezos exhibits as founder, CEO, President and Chairman of Amazon.  It is hard to argue with that logic.  By commissioning the creation of the Kindle, Bezos helped to ignite the entire e-reader market as well as a renewed interest in reading by the general population.  The success of the Kindle Fire, which many industry analysts suggest Amazon is selling at or below the cost of production, illustrates Bezos’s commitment to a long-term approach for Amazon.com’s success.  Bezos sees the value in selling more of a product at a loss when the virtual product – the e-books – has the potential to make his company billions!

A pioneer in the Internet retail market, Jeffrey Bezos is a CEO who was at the right place, at the right time, with the right vision!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


The DietMate Weight Loss Computer Is Great For Shedding The Holiday Weight!

With the holidays behind us and many struggling already to keep their New Year’s resolution, it is nice to know that one of the most common subjects for a resolution has a little help this year.  If you are one of the millions of people who made a New Year’s resolution to lose weight, technology is coming to your aid.  You might achieve success this year with the DietMate Weight Loss Computer.

The DietMate Weight Loss Computer is a handheld computer device designed exclusively to help you monitor your eating and exercise habits and keep you focused on achieving your weight loss goals.  The best aspect of the DietMate Weight Loss Computer is that it is a very simple specialized device.  Ideal for those who are easily distracted, and for whom a weight loss app on an otherwise cluttered smartphone or tablet computer could be ignored, the DietMate Weight Loss Computer helps you remain focused on a single goal.

The DietMate Weight Loss Computer is a handheld computer with a simple monochromatic LCD screen.  When activated, the screen has a clear, sharp readout and easy-to-use interface.  One of the striking aspects of the DietMate Weight Loss Computer is its lack of a keyboard.  The entire system works off seven buttons in conjunction with the screen.

The brilliance of the DietMate Weight Loss Computer is that it does the thinking about food and exercise so you do not have to.  Many diets fail simply because it takes so much work and effort to count calories each and every day.  Proper dietetics is a skill set like computer programming or accounting; asking most people to be so attentive to all of the nuances of nutrition is folly and the manufacturers of DietMate understand that.  The DietMate Weight Loss Computer comes programmed with all of the information on nutrition and aspects of dieting you need, so when you turn control of your diet over to the DietMate, you no longer need to be preoccupied with food.

Using the DietMate Weight Loss Computer is very easy and truly only requires a bathroom scale to use it successfully.  Each morning, you simply weigh yourself and then activate your DietMate Weight Loss Computer.  After inputting your current weight, simply carry around the DietMate and do what it tells you!  The DietMate Weight Loss Computer will tell you when to eat, it helps you choose your meals and it calculates the most efficient forms of exercise to help you reach your weight loss goals!

Approved by the National Institutes of Health, the DietMate Weight Loss Computer uses a powerful database and computer to take the thinking out of your diet.  By adapting your diet more to your existing life and patterns, you maximize your chances of weight loss success.  The DietMate Weight Loss Computer helps you change some of your patterns to help you lose weight!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


Star Wars Yoda’s Challenge Helps Educate Children!

Geeks, as a general rule, tend to be a highly-educated, highly literate subculture in the United States.  Part of the reason geeks end up so smart is that they are raised smart.  Geek families tend to teach acceptance, manners and commitment to the things that interest them.  In other words, not even having children can keep geek parents from watching their Star Trek, Battlestar Galactica or other smart science fiction television shows or movies.  George Lucas seemed to understand that, and the eagerness geek parents have for sharing their beloved programs with their children, when he designed programs like Yoda’s Challenge for the Lucas Learning branch of Lucasfilm.

The Star Wars Yoda’s Challenge program has been winning awards since 1999 when Lucas Learning introduced it and the program remains popular with parents and children to this day.  Yoda’s Challenge is educational software intended for children ages six and up and for students in grades one through four.  One of the first key selling points of Yoda’s Challenge is its ability to grow with your child.  Yoda’s Challenge features four different skill levels that parents may change.  This allows you to use the same basic program to adapt to your child’s individual learning curve.

Yoda’s Challenge comes on CD-ROM and is compatible with both Windows and Macintosh computers.  Macintosh computers running OS 7.6 or higher should have no trouble installing Yoda’s Challenge.  For Windows users, patches may be required from Microsoft as Lucas Learning wrote Yoda’s Challenge for use on Windows 95/98 systems!

Do not let the age of the software give you pause!  Yoda’s Challenge is as useful and cool today as it was when Lucas Learning released it over a decade ago!  Yoda’s Challenge helps children learn how to read both words and basic sheet music.  Beyond the concrete skills, Yoda’s Challenge encourages logical development through challenges that require deductive reasoning in order for students to progress to the next level.  Children learn spatial relations and how to manipulate objects through tangram puzzles.

Lucas Learning keeps children stimulated by disguising their education as fun.  Activities like piloting a ship through a cave help children learn directions and the properties of motion, without explicitly directing the student.  The entire interface for Yoda’s Challenge is Star Wars based, so children who have seen the movies with their parents – or watch The Clone Wars animated series – will recognize characters and scenarios from the movies.  Because the setting if familiar to children, they are more likely to absorb the lessons than through unique or new environment.

George Lucas’s commitment to education is impossible to deny with cool programs like Yoda’s Challenge from Lucas Learning which uses a galaxy far, far away to teach your child right in your own home!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


System Wide Information Management May Save The Aviation Industry!

In revamping the aviation industry to revolutionize air travel, many new products and technologies are being developed.  One of the Federal Aviation Administration’s highest priorities is to replace outdated systems that have been in place since the 1950s.  To that end, the FAA has developed products like the Automatic Dependent Surveillance-Broadcast and it is working on revolutionizing the communications systems between air traffic controllers and support workers at airplane terminals.  Another product integral to the NextGen program for changing the airline industry is the System Wide Information Management system.

The System Wide Information Management system is a new software system for the airline industry.  Created as a new, uniform operating system, SWIM is responsible for correlating data in the new vision of the aviation industry.  SWIM has essentially created a National Airspace System intranet and it is one of the NextGen programs that is already up and running.

The aviation industry employs a ridiculous number of computer systems to gather and correlate data.  In addition to plane movements, weather patterns and atmospheric conditions, the FAA receives data from the military, the government and small civilian airports.  Many of those organizations have their own intranets and when they provide data to the FAA, it is not in a form that is easily usable by the FAA.  For the past fifty years, there have been many jobs in the military and civilian sectors manually re-entering data from those disparate sources for the FAA.  Remedying the problems that come from trying to mediate between all of the systems aviation computers is why the FAA developed SWIM.

SWIM eliminates the need for manually re-entering data into an FAA-based program.  The innovative System Wide Information Management software collects data from the National Airspace System affiliates and correlates it into a standardized database.  SWIM provides a new, uniform interface, which will make jobs in the aviation industry much more portable.  With SWIM fully realized, a technician working for the Air Force would not need to retrain on a new system when they re-entered the civilian work force!

The System Wide Information Management system stands to make the aviation industry much safer by providing all of the information collected by members of the National Airspace System and presenting the data to all members in a universal interface.  SWIM will make flying easier and safer and software that can do that is undeniably cool!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


Pinball Wizards, Make Your Mark! Future Pinball Is Very Cool!

With so many different games moving from the real world into the digitized realms of computer gaming, it is unsurprising that pinball games have been a staple computer game almost since personal computers became popular.  Unlike those who play video slot machines, pinball players tend to like some sense of order to their gaming.  Pinball players want their game to conform to the physical laws of the world and they play to thrill over the speed at which the game changes.  While a video slot machine player may play the same game in the home as they do in the casino, seasoned pinball players will tell you that playing a physical pinball machine and playing a computer pinball program are two very different experiences.

The line between the physical pinball machines and the computer pinball machines is getting a lot more narrow, thanks to Future Pinball.  Future Pinball is a freeware game construction program for Windows XP and subsequent editions of Windows.  The program requires only 19.2 MB of free drive space, but because you get to import many of your own graphics, you will want more space available.  Future Pinball is a construction program that has everything you need to create your own virtual pinball machine!

Future Pinball is best envisioned as a workshop for pinball machine enthusiasts.  You start with the empty frame of the pinball machine and then you select all of the elements you want to add to the virtual pinball machine.  All of the classic design elements of a physical pinball machine are present in Future Pinball, from bumpers to ramps to targets to additional flippers!  You are able to lay out a 3-D pinball machine with all of your favorite elements.

Once you have the basic “physical” elements of your personalized pinball machine loaded, you get to work on the style aspects.  Future Pinball makes it possible for you to load in any graphics you have on your computer.  You can make a personalized, unique pinball machine from your favorite media franchise or superstar or accent it with pictures and themes from your personal life!  After that, you may assign points to each component.  The game supports the addition of music files as well, so this can truly become your ultimate pinball machine.  If at that point you still have the willpower to resist playing your new creation, Future Pinball allows you to create the leveled games and challenges most pinball players have come to expect with pinball machines.

What makes Future Pinball so incredible is the already existing programming.  While there is a lot to configure within this game, Future Pinball comes programmed with the advanced laws of physics that guide pinball gameplay.  Each item you add to the machine has a specific composition and shape that comes programmed with realistic properties.  When you make your Future Pinball game, the virtual metal ball inside reacts as a real metal ball would, making this the most lifelike pinball game yet!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


Like Any Other Market, Video Games Have Exclusives . . . The Best Of 2011!

Geeks love swag.  It’s true.  The only thing that truly separates the shopaholics who cannot resist when their favorite department store bundles an obscene number of cosmetics together at a discounted price and the geek community is what the different demographics are spending their money on.  Comic book geeks thrill over variant covers, cinephiles will hunt down exclusive packages like the Inception briefcase and fans of Katy Perry shelled out extra cash for a bonus package of her c.d. Teenage Dream that included a baby-t.  Video game enthusiasts are no exception to the overall geek culture.  In 2011, there were some exclusive packages and incentives that will make video game geeks salivate.  The best include:

The Elder Scrolls V: Skyrim Collector’s Edition.  Video game fans wildly anticipated Skyrim in advance of its mid-November release.  To build on the hype and merchandise it, Bethesda released a Collector’s Edition of Skyrim that includes a statue of one of the primary characters from the game, a book on the artwork of Skyrim and a “Making Of Skyrim” DVD, none of which are available elsewhere.  This remains fairly available, probably because it is still such a new game.

Batman Arkham City Collector’s Edition.  Comic book geeks and video game geeks truly synergized for the release of Batman Arkham City this year.  Warner Brothers banked on the long history of comic book readers wanting exclusives to boost the video game’s sales.  The Collector’s Edition appeals to the comic book-loving geek with its inclusion of an exclusive statue.  The Collector’s edition also includes a DVD of Batman: Gotham Knight, collectible art book, digital album of music inspired by the game, a map and an exclusive skin.  This has been very popular with both types of fans.  Past history with this sort of exclusive has illustrated they appreciate well after they sell out in the primary market.  Because of the sheer number of exclusives, this is likely to be a great gift even for those Batman fans that do not play video games.

Battlefield 3 VIP Kit.  EA, the producer of Battlefield 3, produced a limited edition VIP kit for celebrities.  This rare item is highly sought after, as Battlefield 3 was one of the bestselling games of the year.  Only fifty of the kits were made, which makes sense because the exclusive package is a metal military trunk!  Inside, EA – the producer of Battlefield 3 – included the game, a controller, an Apple TV, a watch, dog tags and a hollowed out grenade.  Unless you know a famous rapper or game player who got one of these, odds are this will remain the holy grail of video game exclusives!

Fans of video games will want to hunt for the best possible version of the game they love . . . or suspect they will love before they make their initial purchase.

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


The Most Anticipated Video Game Releases Of 2012!

As the new year arrives, it is time to both look back and look forward.  Just as you consider the best video games of 2011; it is worth getting excited about some very cool video games coming out this year.  No matter what your video game platform, there is ample reason to be excited about gaming in 2012.  The games most worth looking forward to (in no particular order) are:

Final Fantasy VIII – 2.  There are few video game franchises that have the longevity that Square Enix does with its Final Fantasy franchise.  The latest installment promises the best-ever graphics, which is saying a lot as the Final Fantasy games have pushed the envelope on video game graphics.  In addition to returning players to one of their favorite fantasy settings, this game promises some exciting changes in the game mechanic that will keep gameplay fresh.

XCOM.  You play an agent in the 1960s fighting aliens here on Earth.  Enough said.  No?  XCOM is a first-person shooter game with a government conspiracy/alien invasion feel to it.  On the plot front, this game has more potential than most video games in the last few years.

Mass Effect 3. Just as the Harry Potter Saga ended and the Twilight Saga is ending in 2012, the Mass Effect video game franchise is coming to a close.  Bioware is promising to have the game series go out with a bang as you fight off an alien invasion of the galaxy in the distant future.  The multiplayer function of the game promises to be very cool and make for a natural transition for players who get tired of Gears Of War: Modern Warfare 3, but still want exciting combat.

Minecraft.  Sure, there is a new Halo game coming out, but Minecraft just seems like a cooler premise.  During the day, you build structures, so players with a creative instinct get to express themselves artistically.  When the game turns to night mode, you have to stop all of the creatures that want to destroy the building you just made!  The very cool premise overcomes any sense that the graphics for the game are utterly ridiculous.

Metal Gear Solid Rising. Fans of the Metal Gear franchise have been on the edge of their seats for this sequel since 2009 when Kojima Productions first announced it.  The time has come, though the game for PS3 and Xbox 360 does not yet have an official release date.  Leave it to the video game producers to announce it, give screen shots and then keep you waiting to tell you when it will ship!

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


Digital Music May Or May Not Save The Music Industry.

According to the IFPI Digital Music Report from 2011, the music industry is a 15.8 billion dollar industry.  In 2010, legal digital music downloads generated $4.6 billion.  That number, which represents 29% of the music industry, has a vast number of analysts reaching very different conclusions.  The report, which notes that the music industry suffered a 31% loss between 2004 and 2010, is enough to give audiophiles pause.

Digital music in the form of digital downloads – audio files traditionally found online – have been on the market for over fifteen years.  However, the music industry started more carefully tracking the market share of digital downloads in 2004, following the collapse of Napster.  The influence of digital music in the marketplace has only increased; since 2004 the value of the digital music market increased 1000%!

Even with the convenient access to music that digital music affords its listeners and the lower production cost digital music offers producers, the music industry has seen widespread revenue losses.  Most in the music industry want to attribute the loss of revenue to pirated digital downloads.  Trends of pirating of digital music vary with every country, but some areas with less stringent intellectual property protections contribute more to the loss of revenue from pirating.  In the UK, 76% of music obtained online in 2010 was obtained illegally.  Industry experts estimate that digital music sales would be 131% greater if all piracy ended.

But the industry analysts may be making too many stretches in blaming digital music piracy for the industry’s woes.  The Digital Music Report attributes the 12% drop in global Top 50 concert revenues to pirating.  That connection may be a false one.  There is no evidence to suggest that those who pirate music either were attending concerts before they became music pirates or are less inclined to attend concerts once they begin pirating.  A much more likely factor contributing to lower concert attendance is the global financial crisis which has left many without the disposable income to spend on attending concerts.

Moreover, the report acknowledges that at 30% of their revenues, the music industry invests more heavily than any other entertainment sector in marketing and A&R (artists and repertoire, which is essentially talent scouting and artist development).  The report and analysts are quick to blame music piracy as the overwhelming cause of 31% drop in the value of the music industry since 2004.  Again, this is a simplistic view.  In that same time frame, pop music has all but died, replaced by rap, hip-hop and R&B on most Top 40 stations.  It is just as likely that the A&R sector of the music industry radically misjudged what music customers would pay for as it is that the piracy of digital music has precipitated the loss of revenues.

New services like Google Music continue to bolster the legal propagation of digital music downloads; there is no corresponding A&R avenue to so vigorously promote new, quality artists.

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


Are Digital Comic Books The Future Of The Medium?

It will come as a surprise to no one that there has long been a strong connection between computers and comic books.  Since the early 1990s, artists have used  digitally-rendered, computer generated artwork to enhance their comic books.  A novelty at the time, computer artwork was used for backgrounds or conceptual points within a story.  Now, comic books and computers are intertwining in a different way through Cloud-based platforms and portable devices with extensive data storage.  Computers have become the display medium for comics through digital comic books.

Digital comic books are not new, though they have become more accessible to readers with recent advances in data storage capacity and Cloud-based storage.  Before data storage improvements, it was tough to get comic book readers to commit the hard drive space to the large files digital comic books occupied.   With Cloud technology and hard drives with greater data storage capacity, digital comics are coming into their own.

While Marvel Comics has had digital comics and a large computer support network for its users in place for years, DC Comics has been slower to adapt the technology.  With the reboot of DC Comics with their “New 52” strategy this year, DC Comics invested heavily in the digital comics market.  DC Comics sells digital comics on their “first look” nature.  New comics come out on Wednesdays and DC releases both the print and digital comic books on the same day.  Because most comic book shops do not open at 12:01 A.M. on Wednesday, digital comic readers may read the stories a few hours earlier than their friends.

As a business plan, digital comics are brilliant for both the manufacturer and the consumer.  For a limited investment in computer support personnel to transfer the printed images to a digital format, comic book publishers create a product with no materials cost.  Digital comic books replace the expense of publishing with vastly more affordable fees for data storage devices.

On the consumer end, digital comic books offer readers increased portability without risking their valuable collectible.  Collectors may keep the printed comic book in mint condition, but upload the digital comic book to enjoy the story.  Because of the Cloud-based distribution of digital comic books, readers need not have extensive data storage space to enjoy them.  Setting up the readers and apps may require some computer support to get the programs and subscriptions to run properly.

Despite the inherent benefits to the environment and the collectible value of comic books, digital comic books may not be doing a service to the medium.  The best graphic novels and comic books feature big artwork, sprawling panels that must breathe on the page.  That level of artistry is not represented well on a smartphone screen and the transitions between pages and panels may still be choppy on tablet computers.

Even so, the relationship between comic books and computers is now cemented and the future of comic books may well depend on the next technological leaps in portable electronics.

About RESCUECOM:

RESCUECOM provides computer repair and computer support, 24/7: Meeting every tech support need including data recovery, virus removal, networking, wireless services, and computer support for all brands of hardware and software. For computer support or information on products, services, or computer repair, visit https://www.rescuecom.com or call 1-800-RESCUE-PC.

For More Information, Contact:

David Milman, CEO

315-882-1100

david@rescuecom.com


111-120 of 1857
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Patented - Patent Numbers: 6,898,435, 8,832,424 and 9,477,488
Additional Patents Pending